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NPC Generator

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Advanced [show]


Spring Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears her yellow fur down. Her yellow eyes dart from person to person.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in a small plains village. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is terrified, and will act out of fear; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Spring Hummingbird, Female Tabaxi Barbarian 5
Medium (5'9") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)18 (+4) 11 (+0)11 (+0)
Skills History +7, Intimidation +3
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Aquan, Halfling
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Yebe Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many grey ritualistic tattoos. She has the majority of her body covered in plate. She has wavy golden hair. Her violet eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Yebe isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She also hits on women, regardless of circumstances.

History: From birth she was tutored by a cruel and relentless mentor. In her 17th year, her parents were killed by a gnolls raid, leaving Yebe alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Yebe was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and wants her loneliness to end

Ideals: Impeccable. Bonds: Has a crush, Mentor, Enemies. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Yebe Miggledy, Female Gnome Expert 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)17 (+3) 16 (+3)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Tawna Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in red turtlenecks beneath a violet coat with yellow slacks. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her tied-back hair is red. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the east to a Healer, Tawna learned a great deal about her father's area of expertise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tawna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tawna. She struck the Healer job and began her own company from there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Tawna Goodearth, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Thamior Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of greataxes on his belt, each one with a sapphire on the hilt. He has wavy auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out west to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Thamior Xistsrith, Male Elf Bard 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Wrenn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His brown hair has been sun bleached extensively. His amber eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Layabout, Wrenn learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and sabotage a competitor

Flaws: Shy, Forgetful. Bonds: Rich, Job, Mentor, Family. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Wrenn Horcusporcus, Male Gnome Cleric 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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