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Advanced [show]


Nazû Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a faded coat and loose pants complete with broad hat. He sports a flattop hair cut. His fierce amber eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 4 years old his parents immigrated from the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Passionate. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Nazû Mitchell, Male Half-Orc Rogue 2
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)8 (-1) 8 (-1)16 (+3)
Skills Intimidation +5, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Roger Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His hair is white and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. Cursed with unlife at a very young age, Roger has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Opinionated, Logical. Flaws: Disease. Bonds: Attractive, Military, Rich. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Staurheim, Male Human Fighter 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp.


Social Check DCs


Ekk Morton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is lengthy and is close to two feet long. She has gray eyes.

Personality: She is overprotective of those who hire her services. She is harsh and unforgiving.

History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult.

Flaws: Antagonistic. Bonds: Rich, Guardian, Adventurer, Job. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Ekk Morton, Female Half-Orc Expert 2
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 16 (+3)8 (-1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Randal Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man wears grey painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears his hair in dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Randal was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Randal Spaulding, Male Human Ranger 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Bundrigo Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He usually wears his red robe and has his axe always slung over his shoulder, marred by sweets. His broad hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Bundrigo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bundrigo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Ruler

Voice: Raspy

Attributes [hide]

Bundrigo Sunmeadow, Male Halfling Barbarian 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp. Obsidian (8 gp).


Social Check DCs

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