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Advanced [show]


Barendd Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His hair is golden and curly. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with singing.

History: The child of southern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Religious, Immigrant, Criminal record. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Barendd Loderr, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp.


Social Check DCs


Suhnae Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a lance on his belt. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his auburn hair up in a very large beehive style do. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Suhnae was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting, Disciplined. Bonds: Adventurer, Attractive, Religious. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Suhnae Firahel, Male Half-Elf Wizard 3
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)11 (+0) 17 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 8000 cp.


Social Check DCs


Varg Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears baggy white pantaloons and a green scarf. He has a hunchback. His blonde hair is lengthy. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Carter and found it very stressful. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Job, Family, Military, Adventurer. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Varg Yorke, Male Half-Orc Aristocrat 2
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 80 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Torbera Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has shaved her head bald. Her fierce violet eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born at the edge of vast plains. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the east; and regain custody of her son

Flaws: Addict, Shy, PTSD. Bonds: Nature. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Torbera Eversharp, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 50 pp. 1 Antitoxin.


Social Check DCs


Ahlyssa Graeme, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. She wears her hair in dreadlocks. Her face is scarred and worn.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Ahlyssa grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She is searching for what she claims is her rightful reward.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Persistence, Philantrophist, Athletic. Flaws: Ugly. Bonds: Adventurer. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Ahlyssa Graeme, Female Human Wizard 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp.


Social Check DCs

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