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Advanced [show]


Azgrom Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, grey shirt, and white tie. He carries with him a set of longswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut short. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted from career to career and currently works as a Doctor.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Criminal record, Job. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Azgrom Jacobs, Male Half-Orc Warlock 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 600 sp.


Social Check DCs


Sun Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and tan robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His gray fur has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: Born in the north to a Weaver, Sun learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To share knowledge with the world; and expand his business

Ideals: Pacifist, Logical. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Sun Hummingbird, Male Tabaxi Warrior 5
Medium (6'0") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. Jet (70 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears a tan tunic with grey highlights, and long green pants that bunch up around his shoes. His clothes are grease stained in places. With a patchy brown beard and wild brown hair. His violet eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and meet up once more with his childhood friend

Ideals: Joker, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Cockaby Humplebumple, Male Gnome Aristocrat 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Pink pearl (120 gp).


Social Check DCs


Barbena Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'2". She wears a worn and beaten armor. She keeps her silver hair in a pixie cut. Her thin eyebrows rest above her beady green eyes.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Barbena reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted druidic powers by her dying sister.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Artistic, Gifted. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Barbena Hammerstone, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Druidic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 pp. Tourmaline (160 gp). 1 Half-Plate.


Social Check DCs


Cask Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her white fur up. She has blue eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a crush on the local Cartwright.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Has a crush, Family. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Cask Of Clay, Female Tabaxi Rogue 4
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)16 (+3) 15 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs

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