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Advanced [show]


Fibblestib Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's in love; and expand his business

Ideals: Joker. Flaws: Selfish. Bonds: Immigrant, Job, Has a crush. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Fibblestib Daergel, Male Gnome Sorcerer 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp. Alexandrite (200 gp).


Social Check DCs


Emerald Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She likes to wear ponchos typically of a light brown in addition to tight pants. Beneath her clothing is a huge mess of scar tissue. Her long lavender fur is drawn into a two foot long braid. Her green eyes have a joyful gleam in them most of the time.

Personality: She can speak with the recently deceased. She is obsessed with her god.

History: She was born in the east, but her parents moved at a very young age to the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was granted divine powers by her dying brother.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Gifted. Bonds: Slave, Religious, Immigrant, Family, Adventurer. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

Emerald Candle, Female Tabaxi Monk 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ivellios Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He is bristling with hidden weapons, mostly sais and glaives. He keeps his long blonde hair kept up in a rat tail. He has gleaming, smiling blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: A powerful necromancer made him what he is. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Criminal record, Mentor. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Ivellios Teinithra, Male Elf Ranger 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 15
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Kilia Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tight fitting brown shirt and pants. She has a very tight haircut. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Kilia was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to her current location. She now owns her own business.

Motivation: To prove her worth to the world; and balancing her hectic life and new ruler responsibilities is difficult

Flaws: Shy, Fearful, Impulsive. Bonds: Job, Immigrant. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Kilia Frostbeard, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zagga Hallewell, Female Half-Orc [Permalink]

Personal [hide]

Description: A 4'7" northern woman, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a black mohawk this woman's hair draws a lot of attention. Her gray eyes are slightly larger than normal.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Zagga grew up listening to her mother's many stories. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Joker, Entrepeneur. Bonds: Poor, Adventurer, Job. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Zagga Hallewell, Female Half-Orc Paladin 2
Medium (4'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp.


Social Check DCs

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