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Advanced [show]


Rose Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light red in addition to tight pants, and she perpetually has her flail ready. Her hair is short and blonde. She wears round tiny glasses practically rammed into her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Rose grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rose grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rose. She is searching for what she claims is her rightful reward.

Motivation: Wants to raise her children well; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Adventurer, Criminal record, Family. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Rose Underbough, Female Halfling Bard 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 12 (+1)18 (+4)
Skills Deception +6, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Nora Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears brown cloth garments or leather armor. Sporting a white mohawk this woman's hair draws a lot of attention. Her violet eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Barkeep for hire.

Motivation: She is not mentally stable, and does not behave rationally; and nothing but the best is good enough for her

Ideals: Impeccable, Justice. Flaws: Insane. Bonds: Poor, Job. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Nora Hammerstone, Female Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp.


Social Check DCs


Kadana Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has styled her rusty crest well, parting it to the right. Her ears are large.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Navigator.

Motivation: To reunite with her absent mother; and an old rival family wants her found

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Kadana Kerrhylon, Female Dragonborn Wizard 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 310 gp.


Social Check DCs


Roger Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. With a patchy black beard and wild black hair. His fierce hazel eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Roger took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Roger Stansfield, Male Human Paladin 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" northern woman, she likes to wear ponchos typically of a light brown in addition to tight pants. Her orange fur is kept up in a ponytail inside a broad hat. She is baby faced.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Miller and found it very stressful. She has worked as a Miller like her father before her.

Motivation: To be a Scribe again.

Ideals: Optimist, Justice. Bonds: Military, Job. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Three On the Water, Female Tabaxi Ranger 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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