Ovina Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light brown in addition to tight pants. She wears a deerstalker hat to cover her moderate length red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Ovina is depressed about a lot of things. She tends to be a nihilist. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born in a small island village. While studying, she fell in love. They married and had a daughter. She has since lost track of the people in her past.
Motivation: An old rival family wants her found.
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Family, Nature, In love. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp. Amber (70 gp). 1 Banded mail.
Hugolina Wheatley, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has styled her red hair well, parting it to the right. Her eyes are a pleasant violet.
Personality: A deeply religious woman she believes everything happens for a reason. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Mayor, but she got bored and became a Barkeep. She became a Barkeep soon after.
Motivation: To clean up the streets; and she would like to get married and retire
Bonds: Religious, Has a crush, Rich, Job, Guardian. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Red spinel (50 gp).
Virra Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. She wears a small hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. A true patriot, Virra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 11 years.
Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Job. Occupation: Farmer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 130 gp.
Thodris Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she tends to wear a grey poncho over her likewise colored trousers and shirt. She wears her brown hair up. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her job bores her to no end. She has decided to make it more interesting.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: To reunite with her old friends; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
Possessions: 20 gp. Obsidian (16 gp).
Dara Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a violet costume with the symbols of death on her torso. Her hair is greying and her face has many wrinkles. Her eyes are green.
Personality: She is calm most of the time but flees social interaction. She receives visions of the future at random moments
History: Sold as a small child to a wizard, Dara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Mentor, Adventurer. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!