Quarion Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright blue suits and hats. His hair is short and brown. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Recently he has begun working with bootleggers and crooks.
Motivation: He has a crush on the local Mercenary; and he's in love
Ideals: Joker, Impeccable. Flaws: Addict. Bonds: Rich, Criminal record, Has a crush. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 6000 cp.
Quilla Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many yellow ritualistic tattoos. She sports tan clothing, slightly heavier than average wear. She wears her black hair up in a very large beehive style do. She wears an eyepatch.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: The child of northern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and nothing but the best is good enough for her
Ideals: Impeccable, Logical. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Gurdis Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears professional attire. She has a penchant for wearing a ring with an oversized topaz on her left hand. She wears her auburn hair down. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is harsh and unforgiving.
History: She was born in a small desert village. When Gurdis reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Military. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Virra Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a large blue jacket. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. She has a long blonde ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with her god.
History: She got into the Detective business at a young age. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Detective soon after.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is terrified, and will act out of fear
Flaws: Insomniac, Sensitive, Fearful. Bonds: Religious, Job, Debt. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2
Possessions: 1 Minor magic item.
Hadwisa Tatum, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in grey turtlenecks beneath a blue coat with yellow slacks. Her hair, while still mostly black, has prominent grey streaks. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Hadwisa wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She enjoys reading and quiet.
History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Jet (140 gp).
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