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Seven Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His yellow fur is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Fighting. Bonds: Attractive, Military. Occupation: Barber

Voice: American accent

Attributes [hide]

Seven Of Ivory, Male Tabaxi Commoner 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 10 pp.


Social Check DCs


Nutae Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are amber.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nutae is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He struck the Masseuse job and began his own company from there.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Disciplined, Justice. Bonds: Rich, Job, Adventurer. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nutae Othronus, Male Half-Elf Barbarian 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Sheggen Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a large black jacket. He is tall, broad shouldered and powerfully built. His black hair is greasy and uncared for. He has blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sheggen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Sheggen Kelsey, Male Half-Orc Adept 2
Medium (5'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Oriax Flair, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears a black top hat and black clothes. His clothes are grease stained in places. He keeps his long white hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the east. In his 10th year, his parents were killed by a dire rats raid, leaving Oriax alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against dire rats.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies, Adventurer. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Oriax Flair, Male Tiefling Rogue 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Avelina Lindsey, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Avelina grew up listening to her father's many stories. Avelina was born on a far western forest where she grew up under the tutelage of her father, an expert Stableman. She moves from town to town, unable to find a place to settle.

Motivation: She's looking for her big break.

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Avelina Lindsey, Female Human Expert 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs

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