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Advanced [show]


Donaar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a club. He sports a flattop crest cut. His eyes are likewise red.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Gifted. Bonds: Religious, Mentor. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Donaar Verthisathurgiesh, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Manfred Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His brown eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Manfred Shirley, Male Human Warrior 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thorpe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His hair is chestnut, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful wizard made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he's in love

Ideals: Athletic, Philantrophist. Bonds: Poor, Attractive, Has a crush, Mentor. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Thorpe Whispermouse, Male Halfling Warrior 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Brown-green garnet (90 gp).


Social Check DCs


Adrik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has done his best to style his silver hair to look like a famous performer. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.

History: Sold as a small child to a wizard, Adrik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Adrik and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Flaws: Greedy, Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Adrik Bloodkith, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)11 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs


Meriele Holimion, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. She sports golden long hair. She wears large thick round spectacles.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She worked as a nervous Armorer and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Armorer responsibilities is difficult.

Ideals: Fighting, Opinionated. Bonds: Slave, Job, Religious, Enemies. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Meriele Holimion, Female Elf Warrior 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 8 (-1)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs

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