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Hadarai Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat, and he perpetually has his kukri ready. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. During his travels, Hadarai and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hadarai discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hadarai fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Hadarai Siannodel, Male Elf Paladin 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)10 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Caramip Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this eastern woman dresses well, typically a more casual-formal manner. Her red hair is styled in orderly dreadlocks. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born into a rich family. Caramip was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Caramip decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and money/treasure

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Rich, Criminal record. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Caramip Rofferton, Female Gnome Bard 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 110 gp. Coral (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Kabbarg Redfield, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She wears an entirely white suit with green socks and a vest with buckled shoes. Her golden hair is still thick. Her eyes are gray.

Personality: She speaks before she thinks and is too direct. Her job bores her to no end. She has decided to make it more interesting.

History: She was raised by priests from a young age. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she has comitted a past crime that haunts her to this day

Flaws: Impulsive. Bonds: Adventurer, Criminal record, Religious, Mentor. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Kabbarg Redfield, Female Half-Orc Cleric 2
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 320 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Merihim Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely green suit with yellow socks and a vest with buckled shoes. His hair is chestnut and very short. His eyes are a pleasant red.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: Born in the west to a Farmer, Merihim learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has drifted from career to career and currently works as a Farmer.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Lazy, Racist. Bonds: Guardian, Job. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Merihim Comedy, Male Tiefling Bard 2
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 170 gp.


Social Check DCs


Gunter Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, grey cloak. His hair is greying and his face has many wrinkles. This gray eyed southerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Body Guard for hire.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Athletic, Professionalism, Impeccable. Bonds: Poor, Mentor, Job. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Gunter Shelby, Male Human Paladin 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs

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