Makaria Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing the road beaten gear of a warrior. Her red hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Joker, Justice. Flaws: Depressed. Bonds: Criminal record. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Goblin, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +5
Possessions: 170 gp. 1 Masterwork Common Melee.
Valorean Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, and he perpetually has his whip ready. His blue crest is singed and shortened. His eyes, though not visible through his cowl, are red.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the north to a Assassin, Valorean learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Assassin for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Tomph Everleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her long blonde hair reaches down to her waist. She wears large thick round spectacles.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Tomph grew up listening to her mother's many stories. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her; and she desires power and/or immortality
Ideals: Joker, Impeccable. Flaws: Impulsive. Bonds: Adventurer, Nature. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 sp. Brown-green garnet (160 gp).
Geoffrey Emsworth, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His blonde hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Disciplined. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Farmer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp. Amber (110 gp).
Neega Hornsby, Female Half-Orc [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. She feeds upon the attention of others.
History: She got into the Jeweler business at a young age. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Insane. Bonds: Job, Attractive. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 350 gp. 1 Masterwork Common Melee.
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