Don Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. He has styled his auburn hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west his family was never financially stable. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently he has begun working with bootleggers and crooks.
Motivation: He is greedy; and someone believes him a fraud
Ideals: Joker. Flaws: Terse, PTSD. Bonds: Poor, Attractive. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp. Blue quartz (7 gp). Jasper (80 gp). Onyx (80 gp).
Chad Tenley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears baggy brown pantaloons and a black scarf. He has wavy white hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Chad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a xeno-phobe, disliking non-Humans.
History: When he was but 8 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Immigrant, Has a crush. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp.
Whurbin Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and he perpetually has his sai ready. He has shaved his head bald. His violet eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of orcs once and for all.
History: Whurbin lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted necromantic powers by his dying brother.
Motivation: His spouse's relatives view him with great suspicion; and many orcs want him driven away
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Enemies, Family. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Beleth Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman dresses like a well dressed Barber does. She wears her dark red hair down. Her eyes are silver and she is always smoking a pipe.
Personality: Always inclined to offer people food she seems plenty friendly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She then took over the family business and is one of the better Barber for hire.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Philantrophist, Gifted. Bonds: Job, Poor, Family. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 sp.
Therlin Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. Her hair is auburn and very short. She has a tattooed face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She comes from a rich northern family. Therlin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Therlin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She is greedy; and she has decided she is irredeemable
Ideals: Joker, Philantrophist. Bonds: Rich, Criminal record. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 19 (+4) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 310 gp. 1 Good lock.
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