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Advanced [show]


Dûsh Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a black wide-brimmed hat and black clothes, he is not a threatening figure. He keeps his red hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: Dûsh was born in the north. At a young age he loved to build and create. Dûsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to raise his children well

Ideals: Artistic, Persistence. Bonds: Attractive, Adventurer, Family. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Dûsh Shelby, Male Half-Orc Cleric 1
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 17 (+3)8 (-1)
Skills Acrobatics +3, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 gp. Red spinel (120 gp).


Social Check DCs


Bucklal Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears white trousers with blue and white striped suspenders. He wears various colorful collared shirts. His auburn hair is slicked back into a classic pompadour. He has hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 9 years.

Motivation: Expand his business.

Flaws: Selfish. Bonds: Adventurer, Immigrant, Job. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Bucklal Brightmoon, Male Halfling Adept 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Koeth Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his club. His Stetson hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Lamia in disguise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Koeth Tiltathana, Male Elf Warrior 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 270 gp.


Social Check DCs


Seddit Power, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She prefers to wear green clothing when she does not wear armor. Her whole body is exceptionally muscular. She keeps her white hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Her job bores her to no end. She has decided to make it more interesting.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. There was a wharf not far from home where she often wandered off to fish. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Bonds: Immigrant, Enemies, Adventurer, Criminal record, Rich, Nature. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Seddit Power, Female Tiefling Rogue 1
Medium (4'9") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)15 (+2) 12 (+1)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. White pearl (150 gp).


Social Check DCs


Ribbles Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with black socks and a vest with buckled shoes. He has shaved his head bald. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Ribbles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast island. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Job, Family, Nature, Adventurer. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Ribbles Wildwander, Male Gnome Cleric 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. A life-sized copper and silver statuette of a cockatrice. (80 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Common Melee.


Social Check DCs

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