Borgu Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear white pants and tee shirts. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.
History: He got into the Seamstress business at a young age. He found a children's book about a Half-Orc Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: To unite with his brother; and he's looking for his big break
Ideals: Impeccable. Flaws: Lazy. Bonds: Job, Adventurer, Family. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1300 sp.
Antrara Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'2". She typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. Her brass crest, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She acts crazy and hedonistic. Her job bores her to no end. She has decided to make it more interesting.
History: Sold as a small child to a slaver, Antrara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Flaws: Insomniac, Hedonist. Bonds: Adventurer, Criminal record, Mentor. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Chrysoprase (60 gp).
Arava Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a green cloak and cross-gartered grey stockings. She sports a flattop crest cut. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in a small forest village. Arava was born on a far northern forest where she grew up under the tutelage of her father, an expert Barber. She has since lost track of the people in her past.
Motivation: Wants to raise her children well.
Ideals: Professionalism. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Ahrim Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with white pants. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His long blue hair is drawn into a two foot long braid. His white eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the west to a Jeweler, Ahrim learned a great deal about his mother's area of expertise. Ahrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. In the meantime he has taken over work as a Jeweler and occasionally as a mercenary.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Joker, Fighting. Bonds: Adventurer, Job, Nature. Occupation: Jeweler
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 80 pp. 1 Masterwork Uncommon Weapon.
Elysande Wedgwood, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tattered old clothes. Her black hair is cut jaggedly and amateurishly. She is baby faced.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in a small desert village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic, Joker, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!
