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NPC Generator

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Advanced [show]


Juliana Cromwell, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in a small village she learned the ways of the warrior from her mother. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Shy, Insane. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Juliana Cromwell, Female Human Warrior 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 17 (+3)8 (-1)
Skills Perception +5, Performance +1
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Jacoba Altham, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt, and is pretty ugly. She sports a flattop hair cut. Her hazel eyes peer out from beneath her Stetson grey hat.

Personality: While she acts the brute, she is far gentler than she would appear. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a pair of adventurers, Jacoba grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jacoba Altham, Female Human Warlock 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)9 (-1) 17 (+3)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Edge Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her fur is orange and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Cocky and sure of herself, she believes she is the best Shepherd born in the past three hundred years. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gifted from a young age, Edge studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: She wants revenge against illithids; and many illithids want her driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Edge Of Spirit, Female Tabaxi Rogue 3
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Silver comb with moonstones (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).


Social Check DCs


Sarah Harrington, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Bricklayer does. She has a very tight haircut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a Miller, her mother struggled to pay the bills. Her childhood dream was to be a Miller, but she was a colossal failure. She has worked as a Bricklayer like her mother before her.

Motivation: Wants to open a new tavern; and balancing her hectic life and new bricklayer responsibilities is difficult

Ideals: Opinionated. Flaws: Addict. Bonds: Job, Attractive, Poor. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Sarah Harrington, Female Human Adept 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp. Amethyst (80 gp). 1 Magnifying glass.


Social Check DCs


Kelter Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Navigator, and he perpetually has his glaive ready. His white hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Kelter hails from a village terrorized by drow. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Kelter Brightmoon, Male Halfling Warrior 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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