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Advanced [show]


Spear Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her red fur is knotted and matted. Her blue eyes are passionate and lively.

Personality: She is a Laborer first and foremost. She believes firmly that knowledge should be universal. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Laborer, Spear learned a great deal about her father's area of expertise. Her arcane abilities were realized during a raid on her village. In the meantime she has taken over work as a Laborer and occasionally as a mercenary.

Motivation: She is greedy; and expand her business

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Adventurer, Rich. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Spear Of Snakes, Female Tabaxi Commoner 1
Medium (4'10") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp.


Social Check DCs


Cask Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She is portly but not overly obese. Her fur is white and curly. She has gleaming, smiling green eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She always tries to repair and not replace. It was this mentality that drove her into the Tailor business.

History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Tailor and found it very stressful. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Persistence. Flaws: Antagonistic. Bonds: Mentor, Job, Rich. Occupation: Tailor

Voice: German accent

Attributes [hide]

Cask Of Shadows, Female Tabaxi Warrior 2
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 17 (+3)14 (+2)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Qualen Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears his chestnut hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Seeks redemption; and he's looking for his big break

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Qualen Offund, Male Gnome Bard 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 40 gp.


Social Check DCs


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown tunic with grey highlights, and long brown pants that bunch up around his shoes. His gray fur is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. Through the years after Art was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Art's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Fearful, Disease, Antagonistic. Bonds: Adventurer. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Art Shore, Male Tabaxi Bard 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1 Half-Plate.


Social Check DCs


Krimmon Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and black handkerchief worn on his left side, and he perpetually has his shield ready. He wears a broad hat to cover his moderate length brown hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: A powerful necromancer made him what he is. His mother was a soldier and died while he was still young. Krimmon was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Persistence. Flaws: Addict, Sensitive. Bonds: Mentor, Military. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Krimmon Stoutbridge, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 pp. Red-brown spinel (60 gp).


Social Check DCs

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