Caelynn Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears dark leathers with embroidery, and is pretty ugly. She has done her best to style her red hair to look like a famous performer. She has several tiny aquamarine earrings on each ear.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born at the edge of vast mountains. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Extrovert. Flaws: Ugly, Terse. Bonds: Rich, Nature. Occupation: Ruler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
Possessions: 700 gp. A roughly beaten golden orb (60 gp). Fire opal pendant on a fine gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Old masterpiece painting (800 gp). 1 Darkwood Shield. 1 Breastplate. 1 Full Plate.
Cimer Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He is well dressed, constantly wearing a black suit, brown shirt, and tan tie. His blue hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Passionate, Fighting. Bonds: Criminal record, Poor. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 130 gp.
Valafar Anger, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears light armors faded through time and improper care. His clothes are grease stained in places. He keeps his long blue hair kept up in a rat tail. His eyes are a pleasant black.
Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the north. Valafar was born on a far northern desert where he grew up under the tutelage of his mother, an expert Glassblower. He left for the north, certain he would find work there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk
Ideals: Opinionated. Flaws: Selfish. Bonds: Poor, Immigrant. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Zaffrab Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He wears professional attire. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant green.
Personality: Zaffrab is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: Zaffrab was born the youngest of three triplets. His childhood dream was to be a Assassin, but he was a colossal failure. He now spends his time doing works of charity.
Motivation: Regain custody of his son; and expand his business
Ideals: Extrovert, Philantrophist. Bonds: Attractive, Family, Job. Occupation: Cartwright
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Shadow On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. Her yellow fur is thinning but still full. Her copper unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Shadow embodies much of what other species detest in the Tabaxis. She has a minor phobia of water and hates getting wet.
History: Sold as a small child to a slaver, Shadow was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with vampirism at a very young age, Shadow has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Flaws: Disease, Antagonistic, Fearful. Bonds: Poor, Mentor. Occupation: Cook
Voice: Stutters
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
