Mastema Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears black trousers with green and tan striped suspenders. She wears various colorful collared shirts. Her white hair is lengthy. Her eyes, though not visible through her cowl, are red.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Gifted from a young age, Mastema studied abroad. Mastema liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now spends her time doing works of charity.
Motivation: She would like to get married and retire; and her religion dominates her actions
Ideals: Joker, Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
Possessions: Just what you see.
Peter Peyton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and silver with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His eyes are blue and beady.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: A deep hatred of giants.
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Adventurer, Enemies. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Shamash Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Fletcher does. His black crest is greasy and uncared for. His red eyes have a joyful gleam in them most of the time.
Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 300 gp. Aquamarine (900 gp).
Arnold Ramsey, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. He is physically well-built. He sports a flattop hair cut. His eyes are brown and catlike.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.
History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Flaws: Greedy. Bonds: Family, Criminal record. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Banded agate (7 gp).
Emeny Darby, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: She is witty, but her monotone delivery comes off as unnerving Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born on a small isolated farm. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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