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Advanced [show]


Oriel Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of quarterstaffs on her belt, each one with a aquamarine on the hilt. She wears her golden hair down. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Animals are drawn to her, and she is able to talk to them.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Body Guard, but she got bored and became a Mercenary. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Body Guard again; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Oriel Wasanthi, Female Half-Elf Cleric 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Fragrant Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. His red fur is knotted and matted. His hazel unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a desert tribe. His childhood dream was to be a Masseuse, but he was a colossal failure. He became a Ploughman soon after.

Motivation: To be a Masseuse again.

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Religious, Nature, Job. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Fragrant Shore, Male Tabaxi Ranger 4
Medium (6'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Darrak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Military, Family. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Darrak Goblinbane, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 10 (+0)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Myev Weston, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a halberd on her belt. Sporting a red mohawk this woman's hair draws a lot of attention. Her blue eyes are slightly larger than normal.

Personality: She is overprotective of those who hire her services. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She comes from a rich northern family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to protect her home

Ideals: Fighting. Bonds: Guardian, Nature, Rich, Debt. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Myev Weston, Female Half-Orc Bard 2
Medium (5'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Infernal, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1 Climber’s kit.


Social Check DCs


Anne Home, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has chestnut hair. Her green eyes dart from person to person.

Personality: She is a hateful person. She taunts others and blames them for her problems. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Flaws: Antagonistic, Secretive. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Anne Home, Female Human Commoner 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs

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