Seere Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She is typically in her Bellfounder uniform. She has a moderate pudge and is not very fit. Her black hair is kept up in a ponytail inside a top hat. Her eyes are red and she is always smoking a pipe.
Personality: She has always had a great fascination with Halfling culture. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. After coming to the age of reason, Seere took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Bellfounder for hire.
Motivation: Revenge; and someone believes her a fraud
Ideals: Gifted. Flaws: Racist. Bonds: Job, Religious, Enemies. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: White pearl (50 gp).
Lilith Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears light armors faded through time and improper care. Her long black hair is drawn into a two foot long braid. This red eyed westerner is not easily forgotten.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also is a firm believer in the womanly ideal.
History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: To find somewhere to settle down.
Ideals: Athletic. Flaws: Mundane, Impulsive. Bonds: Rich. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 60 pp.
Orsik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is knotted and matted. His blue eyes peer out from beneath his top brown hat.
Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Orsik was born in the south. At a young age he loved to build and create. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical, Persistence. Flaws: Ugly, Disease, Insane. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 270 gp. 1 Masterwork Common Melee.
Furrele Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears black leather gloves, a black jacket, and tight pants. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her red crest is smooth and relatively long. She is very pretty but has cold, dead eyes.
Personality: She has always had a great fascination with Human culture. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Human compassion.
Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Attractive, Religious. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 sp. 1 Climber’s kit.
Shivering Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black fur is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born several months after her father was called into army service. Shivering was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shivering decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: Retire the richest woman in the north; and to end her boredom
Ideals: Entrepeneur. Flaws: Mundane, Forgetful. Bonds: Military, Criminal record. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
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