Kristryd Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She sports brown clothing, slightly heavier than average wear. She is an epitome of beauty. Her moppish auburn hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in a small village she learned the ways of the warrior from her mother. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Lagazi Staurheim, Female Half-Orc [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a moderate pudge and is not very fit. Her golden hair is braided into rings. Her violet eyes lackadaisically let the world flow into them.
Personality: Lagazi is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a small toy that she constantly fidgets with.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her childhood dream was to be a Jeweler, but she was a colossal failure. She's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: To be a Jeweler again; and wants to open a new tavern
Ideals: Extrovert. Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 50 pp. Deep blue spinel (400 gp).
Felosial Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'1" and is generally well dressed albeit a few years behind the times. Her left hand appears badly burned and disfigured. Her white hair is cut short. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food she seems plenty friendly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: When she was but 5 years old her parents immigrated from the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.
Motivation: Seeks redemption; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Immigrant. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp. 1 Masterwork Common Melee.
Himo Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man has a large yellow mantle and cape that has been intricately interwoven into his black robe. His clothes are grease stained in places. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the north, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.
Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Shy. Bonds: Poor, Immigrant, Criminal record. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp.
Shadow Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is dressed in a clean pastel cloak covering her clean studded leather. She has styled her gray fur well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with finding treasure.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken from her home at a very young age. She hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Adventurer, Slave. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
