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Advanced [show]


Nalral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears a brown shirt with thin blue vertical stripes and grey pants. With a patchy auburn beard and wild auburn hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and wishes to resurrect an old love

Flaws: Shy, Fearful. Bonds: Attractive, Immigrant, In love. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Nalral Lutgehr, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Smoking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a brown costume with the symbols of the four houses of cards on his torso. His beige fur is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Persistence, Joker. Bonds: Military, Job, Adventurer. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Smoking Candle, Male Tabaxi Cleric 2
Medium (6'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is singed and shortened. His violet eyes have a joyful gleam in them most of the time.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small forest village. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Elven compassion.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Family, Nature, Debt. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Three Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a brown shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them, she is not a threatening figure. Her gray fur is lengthy. Her thin eyebrows rest above her beady green eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Bard school at a young age so that she could practice her martial talents. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice, Gifted. Flaws: Ugly, Terse. Bonds: Criminal record. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Three Of Spirit, Female Tabaxi Bard 3
Medium (5'9") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp.


Social Check DCs


Tawna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in red turtlenecks beneath a black coat with brown slacks. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a clover on it. Her silver hair, when down, is lengthy. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Her tongue was cut out and she uses sign language. She enjoys reading and quiet.

History: She was born in a small mountains village. She has had some formal dancing training, and achieved minor success. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is her passion

Ideals: Logical, Artistic. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Tawna Hogcollar, Female Halfling Commoner 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Athletics +3, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Amber (100 gp).


Social Check DCs

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