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Zâthra Home, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'9", this man dresses in collared shirts and wears a proper scarf over his head. He wears his chestnut hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with writing.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Religious, Mentor. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Zâthra Home, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)6 (-2) 10 (+0)14 (+2)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Eye agate (4 gp).


Social Check DCs


Naill Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears skinny pants and wears a yellow and green robe with the hood down. He has a hunchback. He has wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Naill speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A powerful brothel owner made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Mentor. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Naill Simmons, Male Half-Elf Commoner 3
Medium (4'11") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 8 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Kyle Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is golden, silky, and of moderate length. He has gleaming, smiling green eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Flaws: Racist, Impulsive, PTSD. Bonds: Attractive, Nature. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Kyle Sherwood, Male Human Commoner 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)18 (+4) 12 (+1)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Norman Morton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown shirt with thin white vertical stripes and brown pants. His silver hair is kept up in a ponytail inside a feathered hat. He has a tattooed face.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion

Ideals: Extrovert. Bonds: Poor, Adventurer, Nature, In love. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Norman Morton, Male Human Cleric 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Amber (120 gp). 1 Darkwood Shield.


Social Check DCs


Caramip Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear tan tank tops with white skirt. She carries with her a set of shields on her belt, each one with a amber on the hilt. Her head has been shaved. Her hazel eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Mundane, Disease. Bonds: Rich. Occupation: Layabout

Voice: American accent

Attributes [hide]

Caramip Folkor, Female Gnome Warlock 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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