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Advanced [show]


Morg Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His black hair is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. After a long history of fighting, Morg and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Flaws: Antagonistic. Bonds: Poor, In love, Job, Slave. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Morg Bristol, Male Half-Orc Barbarian 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Ahrim Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His purple hair is singed and shortened. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently the stress of being a Body Guard has made it difficult for him to sleep.

Motivation: To be a Adventurer again.

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Nature. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Ahrim Entropy, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp.


Social Check DCs


Oblar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. His psionic abilities were realized during a raid on his village. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Oblar Underfoot, Male Halfling Wizard 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. 4 Smokesticks.


Social Check DCs


Eida Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She carries with her a set of pickaxes on her belt, each one with a amethyst on the hilt. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. Her amber eyes lackadaisically let the world flow into them.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Religious. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Eida Porridgepot, Female Halfling Ranger 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 gp.


Social Check DCs


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears silk and lounges about seductively. His left hand appears badly burned and disfigured. His silver hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 6 years old his parents immigrated from the north. A gifted student he started as a Bowyer, but he got bored and became a Jeweler. He has set out to sabotage the competition.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Charles Altham, Male Human Warrior 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 120 gp. Brass mug with jade inlays (100 gp). 1 Masterwork Common Melee.


Social Check DCs

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