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NPC Generator

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Advanced [show]


Galiena Tattersall, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a brown vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been saving her money to try and buy her brother's freedom.

Motivation: Find a way to reverse the transformation of her brother; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Ugly, Insane, Impulsive. Bonds: Family. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Galiena Tattersall, Female Human Warlock 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Zykroff Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has done her best to style her white crest to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Armorer arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Seeks redemption.

Flaws: Antagonistic, Insane. Bonds: Rich, Immigrant, Attractive, Criminal record. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Zykroff Esstyrlynn, Female Dragonborn Bard 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 18 (+4)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 14
Languages Common, Auran, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs


Euphemia Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her long silver hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Euphemia will drive conversation. She has a habit of throwing herself into exceedingly dangerous situations.

History: Euphemia was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a Carter soon after.

Motivation: To prove her worth to the world; and expand her business

Ideals: Extrovert. Flaws: Impulsive. Bonds: Job, Military. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Euphemia Tealeaf, Female Halfling Adept 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp. Jade (120 gp).


Social Check DCs


Phelaia Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears a feathered hat to cover her moderate length red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her druidic abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Phelaia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She wants revenge against gnolls; and her religion dominates her actions

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Phelaia Sorrow, Female Tiefling Expert 3
Medium (5'10") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)18 (+4) 13 (+1)14 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Tomph Hornsby, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She is calm most of the time but flees social interaction. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born at the edge of vast forest. She moved out south to avoid the crime she committed. She now mingles about in high society.

Motivation: She is greedy; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Rich, Attractive, Nature, Criminal record. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Tomph Hornsby, Female Half-Orc Paladin 1
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp. Obsidian (15 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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