Mordai Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is braided into rings. His eyes, though not visible through his cowl, are white.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Impulsive. Bonds: Attractive, Job, Mentor. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 90 pp. Moonstone (70 gp). Sardonyx (70 gp).
Rhogar Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who sports green clothing, slightly heavier than average wear, he is not a threatening figure. His bronze crest is long and unkept. His red eyes are passionate and lively.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in a small forest village. His arcane abilities were realized during a raid on his village. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Artistic, Logical, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 90 gp. Cloth of gold vestments (90 gp). A roughly beaten golden orb (90 gp). 1 Half-Plate.
Dagger Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her fur is cut close to her head. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the west to a Masseuse, Dagger learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 12 years.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Flaws: Addict, Antagonistic. Bonds: Poor, Military, Job. Occupation: Masseuse
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp.
Dayereth Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His auburn hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork studded leather.
Spear Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. She keeps her long white fur kept up in a rat tail. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Spear was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her; and wants to work out more often
Ideals: Impeccable, Athletic. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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