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Advanced [show]


Burgell Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly scythes and warhammers. His chestnut hair is cut short. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Criminal record, Attractive. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Burgell Pingun, Male Gnome Wizard 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Tethren Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His brown hair is long and unkept. His eyes, though not visible through his cowl, are white.

Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Tethren was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Tethren Vice, Male Tiefling Ranger 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Banded mail.


Social Check DCs


Gilbert Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports yellow clothing, slightly heavier than average wear. His hair is long and golden with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. He has several tiny aquamarine earrings on each ear.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Gilbert began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Enemies, Religious. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Gilbert Remein, Male Half-Elf Barbarian 4
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4 Tanglefoot bags. 4 Smokesticks. 1 Alchemist’s fire. 3 Holy water.


Social Check DCs


Hirrathak Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green coat over a grey low-cut shirt, and a small hat upon his head. His gold crest is lengthy. His gold eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. A gifted student he started as a Adventurer, but he got bored and became a Armorer. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Professionalism. Bonds: Adventurer, Rich, Job. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Hirrathak Yarjerit, Male Dragonborn Aristocrat 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 330 gp.


Social Check DCs


Fonkin Nackle, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair up. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fonkin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Military, Enemies. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Fonkin Nackle, Male Gnome Bard 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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