Tenena Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'4" and usually wears her blue robe and has her rapier always slung over her shoulder. Her left hand appears badly burned and disfigured. Her white hair is wavy and long. She wears a mask on her face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Tenena was born in the north. At a young age she loved to build and create. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She now mingles about in high society.
Motivation: Gnomish compassion; and she feels threatened by others
Ideals: Fighting, Persistence. Flaws: Fearful, Racist. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1800 sp. Amber (80 gp). 1 Breastplate.
Audhild Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a grey scarf. She has slicked back chestnut hair. Her ears are large.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a font of random trivia from the lore and stories she has discovered
History: She served in the navy to pay for her family's outstanding loans. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Shy, PTSD. Bonds: Military. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
Travok Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His white hair is cut jaggedly and amateurishly. His amber eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others; and he is unsatisfied with his job
Ideals: Joker, Persistence. Flaws: Fearful. Bonds: Rich, Mentor, Job. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).
Radomir Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He wears a white coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can't help but pocket interesting objects he comes across
History: Born in the north to a Performer, Radomir learned a great deal about his mother's area of expertise. His childhood dream was to be a Assassin, but he was a colossal failure. He has worked as a Performer like his mother before him.
Motivation: Seeks redemption; and a rival would like him out of the picture
Flaws: Mundane. Bonds: Criminal record, Job. Occupation: Performer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Zircon (20 gp).
Lerissa Weary, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She wears rags and sports a simple walking cane. Her silver hair is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Flattery will make her almost putty in your hands.
History: She was born to loving parents in a slum to the east. Her childhood dream was to be a Layabout, but she was a colossal failure. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her old friends; and wants to open a new tavern
Flaws: Depressed, Selfish. Bonds: Poor, Job, Immigrant, Adventurer. Occupation: Jeweler
Voice: Low range voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
