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Advanced [show]


Art Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered tan stockings. She has a moderate pudge and is not very fit. Her yellow fur is heavily combed to the right. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She misses her home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted arcane powers by her dying brother.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Art Of Spirit, Female Tabaxi Cleric 2
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of rapiers on his belt, each one with a topaz on the hilt. He keeps his cinnamon fur in a flapper bob. His eyes are amber and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Five In the Wind, Male Tabaxi Adept 1
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp.


Social Check DCs


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Radomir was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He became a Unemployed soon after.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Radomir TellPenny, Male Halfling Adept 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Ashgarn Harlan, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear white clothing when he does not wear armor. His black hair is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his gray eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. Energy wise he seems alert and responsive.

History: Born in the south to a Adventurer, Ashgarn learned a great deal about his father's area of expertise. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: He's looking for his big break; and to be a barber again

Ideals: Justice, Professionalism. Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Ashgarn Harlan, Male Half-Orc Commoner 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)6 (-2) 10 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Trey Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His brown hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Knight mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and he would like to get married and retire

Ideals: Persistence. Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Trey Roscoe, Male Human Barbarian 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 3000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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