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Advanced [show]


Duvamil Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears suspenders and tan workpants. Her shirt is brown, and she wears a heavy tan leather apron most of the time. Her black hair is heavily combed to the left. Her eyes are brown and beady.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Criminal record, In love. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Duvamil Nucklestamp, Female Gnome Cleric 2
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 270 gp.


Social Check DCs


Eloise Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. Her hair is blonde and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gifted from a young age, Eloise studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, she has sought to make the best of life.

Motivation: She has passion for adventuring and risk; and to get a good night's sleep

Ideals: Optimist, Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Eloise Galanodel, Female Half-Elf Monk 3
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)11 (+0) 17 (+3)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2800 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Ielenia Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is constantly adorned with expensive silk clothing, often dyed in bright violet and yellow, and wears rings and necklaces with large, colorful gems. Her long auburn hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ielenia is combative with any and all who dare try her patience in the slightest.

History: Ielenia was born in the west. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Justice, Persistence. Flaws: Shy, Racist. Bonds: Rich, Attractive. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Ielenia Meliamne, Female Half-Elf Rogue 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Pijjirik Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He wears a small hat to cover his moderate length scarlet crest. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Pijjirik grew up listening to his mother's many stories. Pijjirik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Pijjirik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pijjirik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Pijjirik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Disciplined, Gifted, Impeccable. Flaws: Disease. Bonds: Adventurer. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Pijjirik Nemmonis, Male Dragonborn Barbarian 4
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Windy On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Barber. He has done his best to style his beige fur to look like a famous performer. He has hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a Sculptor, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Windy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Windy. He used his abilities to trick people and travel the world for free.

Motivation: To be a Sculptor again; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Job, Family, Poor, Criminal record. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Windy On the Water, Male Tabaxi Barbarian 1
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: Tiger eye turquoise (12 gp).


Social Check DCs

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