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Advanced [show]


Nurkara Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She is muscular with a powerful set of arms. Her red hair is braided into rings. She has a dull look in her blue eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She can't help but pocket interesting objects she comes across

History: She was born to a criminal king-pin and mafia family Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Being a Barrister kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants to meet her childhood hero; and she is a bit of a kleptomaniac

Ideals: Optimist. Bonds: Criminal record, Family, Adventurer. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Nurkara Gorunn, Female Dwarf Cleric 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills History +6, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan, Elven, Auran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 60 gp.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a robe, a symbol of the sun god around his neck, and a rapier on his belt. His beige fur, when down, is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: Born to a Seamstress, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Flaws: Ugly, Impulsive, Addict. Bonds: Poor. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Three In the Wind, Male Tabaxi Barbarian 2
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 13 (+1)18 (+4)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Black velvet mask with numerous citrines (110 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Joan Cooper, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally shirtless and showing off her tattooed chest. She wears her blonde hair down. Her eyes are green and beady.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a bit of a xeno-phobe, disliking non-Humans.

History: Joan was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now travels the world, in search of power and loot.

Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her absent father

Flaws: Ugly, Selfish, Racist. Bonds: Family, Adventurer, Religious. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Joan Cooper, Female Human Commoner 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dagger Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy brown fur. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He has dedicated himself to building a better village for his children.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Athletic, Optimist, Gifted. Bonds: Adventurer, Rich. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Dagger Peak, Male Tabaxi Adept 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 18 (+4)10 (+0)
Skills History +3, Insight +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Yevelda Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She does not wear sleeves and tends to eschew shirts when she can avoid it. She is an epitome of beauty. She keeps her black hair in a pixie cut. She wears a mask on her face.

Personality: She is almost excessively polite to everyone, even when angry. She is lazy and tries to find solutions quickly.

History: The child of western immigrants she idolized her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy.

Flaws: Shy, Lazy. Bonds: Attractive, Immigrant, Rich. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Yevelda Colby, Female Half-Orc Wizard 2
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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