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Advanced [show]


Oppah Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in an above average manner. Her chestnut hair is still thick. This green eyed southerner is not easily forgotten.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barkeep arts, while her mother instructed her in etiquette, music and courtly manner. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Oppah Humplebumple, Female Gnome Wizard 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ownka Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman dresses in collared shirts and wears a proper scarf over her head. She has shaved her head bald. She wears an eyepatch.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She plays an instrument quite well.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is content; and she seems to be bored by most things

Ideals: Persistence, Artistic. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Ownka Shelby, Female Half-Orc Ranger 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)6 (-2) 14 (+2)11 (+0)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. Citrine (80 gp).


Social Check DCs


Peter Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and tiefling compassion

Ideals: Philantrophist. Flaws: Shy, Ugly. Bonds: Immigrant. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Peter Westcott, Male Human Wizard 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Azurite (6 gp). 1 Chain shirt.


Social Check DCs


Dee Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears bulky white painted plate armor. She carries a battered bow and tarnished sickle as well. Her white hair is lengthy. She wears a mask on her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She works hard and plays hard.

History: She was born in the west, but her parents moved at a very young age to the east. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting. Flaws: Sensitive, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Dee Whispermouse, Female Halfling Barbarian 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)18 (+4) 13 (+1)16 (+3)
Skills Arcana +6, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Orc, Goblin, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Verin Debauchery, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her blue hair is kept up in a ponytail inside a deerstalker hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a necromancer, Verin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Mentor. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Verin Debauchery, Female Tiefling Rogue 2
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)16 (+3) 8 (-1)20 (+5)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Druidic, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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