Greethen Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail, and sports empty pouches on his belt. His red crest has been sun bleached extensively. His gold eyes have a joyful gleam in them most of the time.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.
History: Greethen hails from a village terrorized by gnolls. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To settle down with his crush; and revenge
Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Enemies, Has a crush. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1300 sp.
Pallabar Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. He keeps his white hair in a flapper bob. His fierce violet eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.
History: Pallabar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: He is a bit of a kleptomaniac; and to get a good night's sleep
Flaws: Insomniac, Addict. Bonds: Poor, Immigrant, Slave, Criminal record. Occupation: Seamstress
Voice: Farmer accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 42 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 sp. 1 Minor magic item.
Godfrey Ryland, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is an amazing painter.
History: Born to a Apothecary, his mother struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Joker, Gifted. Bonds: Attractive, Poor, Criminal record. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Ohr Thornton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. He has a long silver beard with little hanging trinkets. His eyes are green.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Ohr grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He struck the Barkeep job and began his own company from there.
Motivation: Wants to open a new tavern; and he has a crush on the local fortune-teller
Ideals: Optimist. Flaws: Selfish. Bonds: Adventurer, Job, Has a crush. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +5
Possessions: 390 gp. Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Gold dragon comb with red garnet eye (500 gp).
Aym Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries a battered nunchaku and tarnished falchion as well. She has moderate length silver hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her painting dream.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Fighting, Artistic, Joker. Flaws: Mundane. Bonds: Attractive. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 19 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Elven, Infernal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
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