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Advanced [show]


Quillathe Jethro, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a yellow collared shirt and blue skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her hair is blonde and curly. Her eyes are a pleasant brown.

Personality: She acts crazy and hedonistic. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Sabotage a competitor; and balancing her hectic life and new stableman responsibilities is difficult

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Quillathe Jethro, Female Half-Elf Adept 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 800 gp.


Social Check DCs


Adran Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. He has a long white beard with little hanging trinkets. His brown eyes peer out from beneath his Stetson tan hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Adran Yaeldrin, Male Elf Bard 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Manfred Sutton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. His golden hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Tailor profession.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Insane, Disease. Bonds: Adventurer, Attractive, Job. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Manfred Sutton, Male Human Ranger 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 sp.


Social Check DCs


Erky Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Erky is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and money/treasure

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich, Mentor. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Erky Lingenhall, Male Gnome Expert 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp. Coral (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Sannl Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a flail. Her black hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are hazel.

Personality: She is very quiet and rarely speaks above a whisper. She is a logical person and will generally grow upset if things defy logic and science.

History: Sannl was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a crush on the local Body Guard; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Family, Adventurer, Has a crush. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Sannl Foamtankard, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 9 (-1)6 (-2)
Skills Intimidation +0, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 130 pp.


Social Check DCs

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