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NPC Generator

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Advanced [show]


Fragrant On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. Her fur is cinnamon and curly. She wears crescent spectacles with a black brim.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy and tries to find solutions quickly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.

Motivation: Sabotage a competitor.

Flaws: Ugly, Cynical, Lazy. Bonds: Poor, Immigrant. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Fragrant On the Water, Female Tabaxi Expert 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +5

Possessions: Just what you see.


Social Check DCs


Nim Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is blonde, silky, and of moderate length. This green eyed easterner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Nim reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker, Persistence. Bonds: Attractive, Military. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nim Mellerelel, Male Elf Aristocrat 2
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Draconic, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp.


Social Check DCs


Uraim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Impulsive. Bonds: Nature, Criminal record, Mentor. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Uraim Strongheart, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Helgret Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a grey collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her skin is also unnaturally pale. Her long white hair reaches down to her waist. Her thin eyebrows rest above her beady brown eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the west her family was never financially stable. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and she feels threatened by others

Flaws: Ugly, Sensitive, Fearful. Bonds: Poor, Family. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Helgret Ironfist, Female Dwarf Rogue 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)10 (+0) 14 (+2)6 (-2)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Bharash Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean black cloak covering his clean studded leather. His green crest is kept up in a ponytail inside a small hat. His gold eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Bharash Beryntolthropal, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 240 gp.


Social Check DCs

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