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Advanced [show]


Aline Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her violet boots flare out at the collars. She is portly but not overly obese. Her hair is short and chestnut. Her amber eyes lackadaisically let the world flow into them.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Flattery will make her almost putty in your hands.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry her brother to traveling adventurers; and balancing her hectic life and new fortune-teller responsibilities is difficult

Flaws: Secretive, Selfish. Bonds: Rich, Job, Family. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Aline Chance, Female Half-Elf Monk 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 1000 cp. Jasper (70 gp). 3 Tanglefoot bags.


Social Check DCs


Phelaia Heal, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her white hair in a pixie cut. She has red eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Phelaia lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She left for the south, certain she would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Poor, Immigrant, Enemies, Family. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Phelaia Heal, Female Tiefling Wizard 2
Medium (4'7") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 80 pp.


Social Check DCs


Beatrice Wallace, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown shirt with thin tan vertical stripes and grey pants. Her hair is chestnut and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a bit of a xeno-phobe, disliking non-Humans.

History: The child of a Soapmaker, who enjoyed hunting, Beatrice was taken on many hunting expeditions. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Athletic, Opinionated. Flaws: Racist, Fearful. Bonds: Nature. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Beatrice Wallace, Female Human Bard 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 100 sp.


Social Check DCs


Randal Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and tan robe with the hood down. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. His long auburn hair is drawn into a two foot long braid. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful slaver made him what he is. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Larson, Male Half-Elf Commoner 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. His fur is black and very short. His eyes are likewise yellow.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Leaf was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has drifted from career to career and currently works as a Fletcher.

Motivation: To be a Healer again; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Disease. Bonds: Slave, Job, Religious. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Leaf In the Wind, Male Tabaxi Rogue 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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