Ilde Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. She is bristling with hidden weapons, mostly glaives and sais. Her red hair is drawn into a tight pony tail with a cross scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has a minor phobia of water and hates getting wet.
History: The child of a Architect, who enjoyed hunting, Ilde was taken on many hunting expeditions. Like her father and her brother before her, after school she went straight into learning to become a Fortune-teller. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Criminal record, Nature, Job. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp.
Ronwe Belief, Female Tiefling [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is short and white. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Athletic, Logical. Flaws: Insane, Selfish, Antagonistic. Bonds: Rich. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Good lock.
Three Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His black fur is knotted and matted. His eyes are a pleasant green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Three studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Three grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Three. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has decided he is irredeemable; and to share knowledge with the world
Ideals: Philantrophist, Logical, Gifted. Bonds: Attractive, Criminal record. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp. Moonstone (20 gp).
Gerbo Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. His red hair is greasy and uncared for. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Gerbo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born at the edge of vast desert. His childhood dream was to be a Spy, but he was a colossal failure. He has achieved small success as a Healer.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Nature, Job. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp.
Gerbo Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing the road beaten gear of a warrior. He has moderate length chestnut hair. His eyes are blue and he is always smoking a pipe.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Logical. Flaws: Ugly, Mundane. Bonds: Nature, Family. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Ignan, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
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