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NPC Generator

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Advanced [show]


Eberk Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is renowned for his bright grey suits and hats. His black hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Eberk embodies much of what other species detest in the Dwarves. He is harsh and unforgiving.

History: The child of a Gardener, who enjoyed hunting, Eberk was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To be a Gardener again; and he is unsatisfied with his job

Flaws: Disease, Antagonistic. Bonds: Nature, Criminal record, Job. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Eberk Fallack, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1100 sp. 1 Disguise kit.


Social Check DCs


Henry Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts. He wears his blonde hair up in a very large beehive style do. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: Henry was raised in a hard working conservative environment. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Guard.

Motivation: Sabotage a competitor; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Henry Bradshaw, Male Human Druid 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 pp.


Social Check DCs


Five On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports brown clothing, slightly heavier than average wear. His fur is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Blacksmith, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and to be a blacksmith again

Flaws: Ugly, Insane. Bonds: Job, Adventurer, Poor. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Five On the Mountaintop, Male Tabaxi Barbarian 2
Medium (6'9") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 8 (-1)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Marigold Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. She keeps her golden hair in a pixie cut. She has green eyes and a red hat with a black feather.

Personality: She is irascible and easily irritated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marigold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Religious, Rich. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Marigold Underbough, Female Halfling Monk 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Unvera Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her long auburn hair reaches down to her waist. She has amber eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Knight arts, while her mother instructed her in etiquette, music and courtly manner. When Unvera reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.

Motivation: She is compelled to act according to her religious beliefs; and money/treasure

Bonds: Job, Slave, Rich, Military, Religious. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Unvera Oomtrowl, Female Gnome Paladin 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Azurite (9 gp). Amber (50 gp).


Social Check DCs

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