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NPC Generator

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Advanced [show]


Jade Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Hunter. His black fur is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Insane, Fearful. Bonds: Military, Job. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Jade Grass, Male Tabaxi Monk 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 pp.


Social Check DCs


Vilberg Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright golden hair and a scraggly beard. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a very good compulsive liar and kleptomaniac.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Beggar.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Vilberg Benson, Male Half-Orc Fighter 2
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Right-Handed Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. She has done her best to style her white fur to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily eccentric. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 3 years old her parents immigrated from the east. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.

Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic. Flaws: Insane. Bonds: Slave, Immigrant. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Right-Handed Prim Posies, Female Tabaxi Commoner 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 600 sp.


Social Check DCs


Millicent Winterbourne, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Millicent was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.

Motivation: She's looking for her big break; and to unite with her brother

Flaws: Insane. Bonds: Family, Attractive, Poor, Adventurer. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Millicent Winterbourne, Female Human Barbarian 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Surina Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her green robe and has her nunchaku always slung over her shoulder, and carries nunchakus. She keeps her bronze crest in a flapper bob. She wears an eyepatch.

Personality: She will rave to anyone who will listen. She invites people to come help in her community garden.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted necromantic powers by her dying sister.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Insane. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Surina Xephyrbahnor, Female Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs

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