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Advanced [show]


Kriv Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest is greying and his face has many wrinkles. His gold eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. After a long history of fighting, Kriv and his spouse have recently divorced.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Antagonistic. Bonds: Rich, Nature, Enemies. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Kriv Akambherylliax, Male Dragonborn Aristocrat 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)8 (-1) 13 (+1)18 (+4)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 60 gp. Pink pearl (90 gp). White pearl (90 gp). Golden pearl (90 gp).


Social Check DCs


Ghesh Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: Ghesh was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family, Criminal record. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Ghesh Argenthrixus, Male Dragonborn Commoner 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)18 (+4) 10 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Giant, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Birel Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an entirely violet suit with pastel socks and a vest with buckled shoes. She wears a Stetson hat to cover her moderate length auburn hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is witty, but her monotone delivery comes off as unnerving She misses her home and complains about the freezing weather, even in summer.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the north was not economically sound they moved to her current location. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Joker, Gifted. Bonds: Immigrant, Has a crush, Criminal record. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Birel Floshem, Female Half-Elf Barbarian 2
Medium (5'9") Half-Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)9 (-1) 16 (+3)14 (+2)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Armara Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her purple hair is unkempt and raggedy. She has a tattooed face.

Personality: A deeply religious woman she believes everything happens for a reason. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Fearful. Bonds: Adventurer, Poor, Religious. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Armara Revulsion, Female Tiefling Aristocrat 2
Medium (4'11") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)18 (+4) 17 (+3)15 (+2)
Skills Arcana +6, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Druidic, Celestial, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Reynard Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Bonds: Adventurer, Job, Family. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Reynard Addington, Male Human Ranger 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs

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