Ownka Shirley, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She keeps her long white hair kept up in a rat tail. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is witty, but her monotone delivery comes off as unnerving Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Sculptor business at a young age. Her childhood dream was to be a Beggar, but she was a colossal failure. She then took over the family business and is one of the better Sculptor for hire.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
Possessions: 340 gp. 1 Masterwork Uncommon Weapon.
Gurdis Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this northern woman likes to wear ponchos typically of a light grey in addition to tight pants. Her golden hair is cut short. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: From birth she was tutored by a cruel and relentless mentor. Through the years after Gurdis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Gurdis's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic, Joker, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp.
Mastema Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She has always had a great fascination with Elven culture. She also is a firm believer in the womanly ideal.
History: Mastema was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of goblins; and a strong sense of loyalty to elven people
Flaws: Racist, Impulsive. Bonds: Family, Immigrant, Enemies. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 90 pp. 1 Everburning torch.
Chassath Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" southern woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her crest is brass and curly. She has several tiny aquamarine earrings on each ear.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her father raised her in a mountain cabin. In her 13th year, her parents were killed by a goblins raid, leaving Chassath alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Many goblins want her driven away.
Ideals: Disciplined. Bonds: Rich, Adventurer, Nature, Enemies. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1400 sp.
Corkitron TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A 3'4" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a long auburn beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure.
Ideals: Impeccable. Bonds: Attractive, Rich, Job. Occupation: Bather
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Terran, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +5
Possessions: 110 gp. Sard (30 gp). 1 Masterwork Common Melee.
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