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Advanced [show]


Anselm Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a tight fitting violet shirt and pants. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes peer out from beneath his Stetson violet hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He was taken from his home at a very young age. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Flaws: Disease. Bonds: Rich, Slave, Adventurer, Enemies. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Staurheim, Male Half-Elf Druid 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Salasar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light green in addition to tight pants. His long bronze crest is drawn into a two foot long braid. His gold eyes have a joyful gleam in them most of the time.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He takes great joy in being the best Glassblower in town.

History: Born to a pair of adventurers, Salasar grew up listening to his mother's many stories. A gifted student he started as a Crown-heir, but he got bored and became a Glassblower. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salasar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he is wracked by social anxiety

Ideals: Athletic, Fighting. Flaws: Racist, Fearful. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Salasar Mohradyllion, Male Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)15 (+2) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alston Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue shirt with thin violet vertical stripes and grey pants. With bright blonde hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the south his family was never financially stable. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Flaws: Terse, Fearful. Bonds: Attractive, Family, Poor. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Alston Welber, Male Gnome Barbarian 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tûmûg Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male is wearing colorful clothing, dressed as a Sailor. He is tall, broad shouldered and powerfully built. He keeps his long blonde hair kept up in a rat tail. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Optimist, Artistic. Flaws: Ugly, Fearful. Bonds: Military, Has a crush. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Tûmûg Marleigh, Male Half-Orc Paladin 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Religion +1, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp.


Social Check DCs


Nimble Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and carries shortbows. She wears a broad hat to cover her moderate length yellow fur. Her eyes are blue.

Personality: While she acts the brute, she is far gentler than she would appear. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the west

Ideals: Fighting, Philantrophist, Gifted, Entrepeneur. Bonds: Poor. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Nimble Shore, Female Tabaxi Paladin 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 9 (-1)17 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs

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