Maynild Hale, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears dark leathers with embroidery. Her hair is long and chestnut with streaks of auburn, and is pulled back with small brown clips. Her hazel eyes peer out from beneath her top brown hat.
Personality: She is irascible and easily irritated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her father raised her in a mountain cabin. After coming to the age of reason, Maynild took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.
Motivation: To be a Jeweler again; and she is unsatisfied with her job
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Stylist
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Druidic, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 5000 cp. Zircon (70 gp).
Antinua Hanali, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue vest and prefers tan and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is portly but not overly obese. Her hair is short and golden. Her eyes are violet and beady.
Personality: She is very quiet and rarely speaks above a whisper. She invites people to come help in her community garden.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Antinua was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Antinua's mother didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and to clean up the streets
Ideals: Philantrophist. Flaws: Ugly, Shy, Disease, Antagonistic. Occupation: Knight
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 6 (-2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +5
Possessions: 80 gp.
Dain Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is lengthy and is close to two feet long. He has a dull look in his violet eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.
History: When he was but 4 years old his parents immigrated from the east. He moved out south to avoid the crime he committed. He now spends his time doing works of charity.
Motivation: Seeks redemption.
Ideals: Philantrophist. Flaws: Sensitive. Bonds: Immigrant, Criminal record. Occupation: Guard
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Celestial, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 370 gp.
Flame In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy pastel pantaloons and a black scarf. Her black fur is thinning but still full. She wears crescent spectacles with a black brim.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Flame took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Justice, Gifted. Bonds: Nature, Immigrant, Adventurer. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Eloise Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is lengthy and is close to two feet long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Eloise was born on a far western forest where she grew up under the tutelage of her mother, an expert Bookbinder. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help
Flaws: Impulsive. Bonds: Poor, Criminal record, Immigrant. Occupation: Bookbinder
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. Rhodochrosite (14 gp).
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