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Advanced [show]


Oren Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. His hair is chestnut, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Oren grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Justice, Artistic. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Oren Wildheart, Male Halfling Cleric 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp. Red garnet (70 gp).


Social Check DCs


Biri Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses like a well dressed Doctor does. Her crest is bronze and curly. Her eyes, though not visible through her cowl, are gold.

Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in the east, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: Balancing her hectic life and new Doctor responsibilities is difficult; and she is unsatisfied with her job

Flaws: Ugly, Shy, Forgetful. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Biri Baharoosh, Female Dragonborn Bard 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 17 (+3)11 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Dazzazn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His crest is greying and his face has many wrinkles. His eyes are gold and beady.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Dazzazn was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dazzazn took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and to protect his home

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Guardian, Nature. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Dazzazn Daardendrian, Male Dragonborn Wizard 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 240 gp. Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Beast Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: Born in the north to a Bricklayer, Beast learned a great deal about his father's area of expertise. Beast liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Bricklayer.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Flaws: Secretive. Bonds: Attractive, Military, Job, Nature. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Beast Of Spirit, Male Tabaxi Fighter 3
Medium (5'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. White pearl (160 gp). Coral (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Delebean Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His silver hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Delebean was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Mason. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and wants to open a new tavern

Flaws: Shy, Impulsive. Bonds: Immigrant, Attractive, Job. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Delebean Scheppen, Male Gnome Adept 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Chain shirt. 1 Chain shirt. 1 Buckler.


Social Check DCs

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