Pallabar Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Body Guard. He sports a long golden beard, and similarly colored long hair. He has a dull look in his amber eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.
History: Pallabar was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Many gnolls want him driven away; and someone believes him a fraud
Ideals: Artistic. Bonds: Immigrant, Attractive, Poor, Adventurer, Enemies. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Mehen Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His deerstalker hat is riddled with cuts and holes. This red eyed easterner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born at the edge of vast island. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Banded mail.
Trail Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His fur is greying and his face has many wrinkles. His eyes are hazel and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.
History: He got into the Layabout business at a young age. His mother was a soldier and died while he was still young. Trail was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Job, Military, Adventurer, Debt. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Giant, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 180 gp. 1 Good lock.
Aasathra Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, green cloak. She keeps her bronze crest in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Aasathra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the north, but her parents moved at a very young age to the south. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Flaws: Antagonistic, Hedonist, PTSD. Bonds: Attractive, Immigrant, Adventurer. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Amber (60 gp). Zircon (20 gp).
Myria Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is blonde and very short. This blue eyed westerner is not easily forgotten.
Personality: Always inclined to offer people food she seems plenty friendly. She is lazy and tries to find solutions quickly.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Slave Trader arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Athletic, Philantrophist, Logical. Flaws: Lazy. Bonds: Rich. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp. Sardonyx (60 gp). 1 Darkwood Buckler.
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