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Vadania Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is tall, broad shouldered and powerfully built. Her red hair is knotted and matted. Her face is scarred and worn.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also has developed a complete distrust of the Stylist profession.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken as a slave by a traveling circus and forced to perform She became a Roofer soon after.

Motivation: She has money and likes to spend it; and expand her business

Flaws: Ugly, Shy, Mundane. Bonds: Rich, Job, Slave. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Vadania Sylvaranth, Female Elf Expert 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 5000 cp. Pink pearl (160 gp). Rhodochrosite (4 gp).


Social Check DCs


Nalral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His white hair is cut jaggedly and amateurishly. This amber eyed easterner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of eastern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He became a Engraver soon after.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Nalral Hammerstone, Male Dwarf Fighter 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)11 (+0) 8 (-1)9 (-1)
Skills History +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Arnold Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are green and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often; and to reunite with his absent mother

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Arnold Langdon, Male Human Bard 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Drenna Thornton, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She can speak with the recently deceased. She also hits on women, regardless of circumstances.

History: She was born at the edge of vast forest. Her childhood dream was to be a Spy, but she was a colossal failure. She inherited the family business which she has now maintained for 9 years.

Motivation: She would like to get married and retire; and balancing her hectic life and new merchant responsibilities is difficult

Ideals: Gifted. Bonds: Has a crush, Nature, Job. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Drenna Thornton, Female Half-Orc Warlock 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Athletics +6
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 340 gp.


Social Check DCs


Damaia Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: This woman prefers to wear green pants and tee shirts. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She wears her white hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born at the edge of vast island. Damaia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it.

Ideals: Gifted, Joker. Bonds: Rich, Attractive, Nature. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Damaia Amuse, Female Tiefling Commoner 2
Medium (4'7") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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