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Advanced [show]


Seraphina Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a red coat over a pastel low-cut shirt, and a broad hat upon her head. She is an epitome of beauty. Her moppish silver hair is in a traditional bowl cut. She has a tattooed face.

Personality: She is overprotective of those who hire her services. Flattery will make her almost putty in your hands.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a drow raid, leaving Seraphina alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she wants revenge against drow

Flaws: Selfish. Bonds: Attractive, Guardian, Religious, Enemies. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Seraphina Thorngage, Female Halfling Commoner 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Hugh Tinley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling green eyes.

Personality: His tongue was cut out and he uses sign language. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Disease, Hedonist. Bonds: Mentor. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Hugh Tinley, Male Human Wizard 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Anbera Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and is dressed in earthy colors with a grey and white handkerchief worn on her right side. Her blonde hair is lengthy and is close to two feet long. Her gray unseeing eyes seem to look past you.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful slaver made her what she is. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Disease, Insane. Bonds: Rich, Mentor, Religious. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Anbera Frostbeard, Female Dwarf Rogue 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Râsh Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of strength on his torso. He carries with him a set of lances, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Bounty Hunter, who enjoyed hunting, Râsh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Râsh took refuge in the large cave and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Opinionated. Flaws: Ugly. Bonds: Nature. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Râsh Blackwood, Male Half-Orc Expert 2
Medium (6'9") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 360 gp.


Social Check DCs


Vadania Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of bastard swords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is chestnut and curly. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is frequently practicing swordplay.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Fighting, Artistic. Flaws: Secretive. Bonds: Rich, Attractive, Military. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vadania Meliamne, Female Elf Adept 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs

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