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Advanced [show]


Savaran Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black tunic with violet highlights, and long white pants that bunch up around her shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her blue crest in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes her a fraud; and she's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Savaran Bhenkumbyrznaax, Female Dragonborn Barbarian 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Climber’s kit. 1 Crowbar.


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a simple brown robe with tan stripes complete with hood. He sports a flattop fur cut. His blue eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a desert tribe. Drifting was born on a far northern desert where he grew up under the tutelage of his father, an expert Shipwright. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Drifting In the Wind, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 150 gp.


Social Check DCs


Ogg Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white tunic with blue highlights, and long tan pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants to meet his childhood hero

Ideals: Logical, Entrepeneur. Bonds: Criminal record, Adventurer. Occupation: Bounty Hunter

Voice: Voice breaks

Attributes [hide]

Ogg Beckwith, Male Half-Orc Aristocrat 1
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 200 sp. Silver pearl (70 gp).


Social Check DCs


Purban Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Detective. His golden hair is long and unkept. His eyes are gray and he is always smoking a pipe.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Shipwright, but he got bored and became a Detective. He has drifted from career to career and currently works as a Detective.

Motivation: Expand his business; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Mundane, Depressed. Bonds: Job. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Purban Honeypot, Male Halfling Commoner 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +2

Possessions: 500 sp.


Social Check DCs


Nija Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a green vest and prefers black and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a deerstalker hat to cover her moderate length blue hair. Her face is scarred and worn.

Personality: A deeply religious woman she believes everything happens for a reason. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nija is combative with any and all who dare try her patience in the slightest.

History: The child of a Roofer, who enjoyed hunting, Nija was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Nija Entropy, Female Tiefling Cleric 2
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 240 gp. 1 Silver holy symbol.


Social Check DCs

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