Alberich Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a grey costume with the symbols of the four houses of cards on his torso, he is not a threatening figure. He has styled his chestnut hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Alberich and his spouse have recently divorced.
Motivation: He is wracked by social anxiety; and he seems to be bored by most things
Ideals: Artistic. Flaws: Insane, Antagonistic, Mundane, Fearful. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 6000 cp. Pink pearl (50 gp).
Edge Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and a wedding ring on her right hand. Her fur is brown and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She dislikes all the random violence that takes place in the east. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is greedy.
Ideals: Pacifist. Bonds: Rich, In love, Attractive, Has a crush. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Citrine (20 gp).
Mehen Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He keeps his long red crest kept up in a rat tail. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away; and he feels kind of lost in life
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Enemies, Religious. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 100 gp.
Boddynock Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 6 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp. Hematite (14 gp). Violet garnet (400 gp).
Seraphina Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears light armors faded through time and improper care. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Armorer business at a young age. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She became a Armorer soon after.
Motivation: To be a Soapmaker again.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. Lapis lazuli (9 gp). 4 Acid flasks.
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